sig
type transition = QCLASS of character_class | QEPSILON
module IS :
sig
type elt = int
type t
val empty : t
val is_empty : t -> bool
val mem : elt -> t -> bool
val add : elt -> t -> t
val singleton : elt -> t
val remove : elt -> t -> t
val union : t -> t -> t
val inter : t -> t -> t
val diff : t -> t -> t
val compare : t -> t -> int
val equal : t -> t -> bool
val subset : t -> t -> bool
val iter : (elt -> unit) -> t -> unit
val fold : (elt -> 'a -> 'a) -> t -> 'a -> 'a
val for_all : (elt -> bool) -> t -> bool
val exists : (elt -> bool) -> t -> bool
val filter : (elt -> bool) -> t -> t
val partition : (elt -> bool) -> t -> t * t
val cardinal : t -> int
val elements : t -> elt list
val min_elt : t -> elt
val max_elt : t -> elt
val choose : t -> elt
val split : elt -> t -> t * bool * t
val find : (elt -> bool) -> t -> elt
val map : (elt -> elt) -> t -> t
val of_list : elt list -> t
val print : Format.formatter -> t -> unit
end
module ISM :
sig
type key = IS.t
type +'a t
val empty : 'a t
val is_empty : 'a t -> bool
val mem : key -> 'a t -> bool
val add : key -> 'a -> 'a t -> 'a t
val singleton : key -> 'a -> 'a t
val remove : key -> 'a t -> 'a t
val merge :
(key -> 'a option -> 'b option -> 'c option) -> 'a t -> 'b t -> 'c t
val compare : ('a -> 'a -> int) -> 'a t -> 'a t -> int
val equal : ('a -> 'a -> bool) -> 'a t -> 'a t -> bool
val iter : (key -> 'a -> unit) -> 'a t -> unit
val fold : (key -> 'a -> 'b -> 'b) -> 'a t -> 'b -> 'b
val for_all : (key -> 'a -> bool) -> 'a t -> bool
val exists : (key -> 'a -> bool) -> 'a t -> bool
val filter : (key -> 'a -> bool) -> 'a t -> 'a t
val partition : (key -> 'a -> bool) -> 'a t -> 'a t * 'a t
val cardinal : 'a t -> int
val bindings : 'a t -> (key * 'a) list
val min_binding : 'a t -> key * 'a
val max_binding : 'a t -> key * 'a
val choose : 'a t -> key * 'a
val split : key -> 'a t -> 'a t * 'a option * 'a t
val find : key -> 'a t -> 'a
val map : ('a -> 'b) -> 'a t -> 'b t
val mapi : (key -> 'a -> 'b) -> 'a t -> 'b t
end
type machine = {
mc_qi : Glob.NFA.IS.t;
mc_table : (character_class * Glob.NFA.IS.t) list array;
mc_qf : int;
mc_power_table : (char, Glob.NFA.IS.t Glob.NFA.ISM.t) Hashtbl.t;
}
val build' :
pattern -> Glob.NFA.IS.t array * Glob.NFA.IS.t array * Glob.NFA.machine
val build : pattern -> Glob.NFA.machine
val run : ?trace:bool -> Glob.NFA.machine -> string -> bool
end